The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
Intelligent software agents (agents) adhering to the action selection paradigm have only one primary task that they need accomplish at any given time: to choose their next action....
Ryan James McCall, Stan Franklin, David Friedlande...
This article investigates the influence of animal-like features (ears of a dragon lizard and crown of a cockatoo) and their pose variations on the quality of emotion expression of...
: Conflict is a dynamic and complex form of human interaction, often emerging from incompatible actions, values and goals, and consuming a considerable amount of resources. Conflic...
In this paper, we present an example-based motion synthesis technique. Users can interactively control the virtual character to perform desired actions in any order. The desired a...