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DIGRA
2005
Springer
16 years 9 days ago
socio-ec(h)o: Ambient Intelligence and Gameplay
This paper describes the preliminary research of an ambient intelligent system known as socioec(h)o. socio-ec(h)o explores the design and implementation of an ambient intelligent ...
Ron Wakkary, Marek Hatala, Robb Lovell, Milena Dro...
LREC
2010
186views Education» more  LREC 2010»
15 years 8 months ago
WITcHCRafT: A Workbench for Intelligent exploraTion of Human ComputeR conversaTions
We present Witchcraft, an open-source framework for the evaluation of prediction models for spoken dialogue systems based on interaction logs and audio recordings. The use of Witc...
Alexander Schmitt, Gregor Bertrand, Tobias Heinrot...
ICALT
2005
IEEE
16 years 12 days ago
LM-DTM: An Environment for XML-Based, LIP/PAPI-Compliant Deployment, Transformation and Matching of Learner Models
Our shared belief is that learning, like other human activities, cannot and will not be confined within rigidly defined course systems or learning repositories, inclosing learning...
Mohamed Amine Chatti, Ralf Klamma, Christoph Quix,...
ICAISC
2004
Springer
16 years 5 days ago
Semi-mechanistic Models for State-Estimation - Soft Sensor for Polymer Melt Index Prediction
Nonlinear state estimation is a useful approach to the monitoring of industrial (polymerization) processes. This paper investigates how this approach can be followed to the develop...
Balazs Feil, János Abonyi, Peter Pach, Sand...
PAMI
2010
188views more  PAMI 2010»
15 years 5 months ago
A Unified Probabilistic Framework for Spontaneous Facial Action Modeling and Understanding
—Facial expression is a natural and powerful means of human communication. Recognizing spontaneous facial actions, however, is very challenging due to subtle facial deformation, ...
Yan Tong, Jixu Chen, Qiang Ji