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IPPS
2002
IEEE
15 years 11 months ago
A Game-Theoretic Model and Algorithm for Load Balancing in Distributed Systems
In this paper we present a game theoretic framework for obtaining a user-optimal load balancing scheme in heterogeneous distributed systems. We formulate the static load balancing...
Daniel Grosu, Anthony T. Chronopoulos
IUI
2009
ACM
16 years 3 months ago
Predictive text input in a mobile shopping assistant: methods and interface design
The fundamental nature of grocery shopping makes it an interesting domain for intelligent mobile assistants. Even though the central role of shopping lists is widely recognized, r...
Petteri Nurmi, Andreas Forsblom, Patrik Flor&eacut...
ICALT
2006
IEEE
16 years 24 days ago
Adaptive Learning Objects Sequencing for Competence-Based Learning
Lifelong learning refers to the activities people perform throughout their life to improve their competence in a particular field. Although adaptive educational hypermedia systems...
Pythagoras Karampiperis, Demetrios G. Sampson
GECCO
2005
Springer
162views Optimization» more  GECCO 2005»
16 years 8 days ago
Evolution of Voronoi based fuzzy recurrent controllers
A fuzzy controller is usually designed by formulating the knowledge of a human expert into a set of linguistic variables and fuzzy rules. Among the most successful methods to auto...
Carlos Kavka, Patricia Roggero, Marc Schoenauer
POLICY
2005
Springer
16 years 7 days ago
Embedding Policy Rules for Software-Based Systems in a Requirements Context
Policy rules define what behavior is desired in a softwarebased system, they do not describe the corresponding action and event sequences that actually “produce” desired (“...
Mark Strembeck