The trend towards many-core systems comes with various issues, among them their highly dynamic and non-predictable workloads. Hence, new paradigms for managing resources of many-c...
Sebastian Kobbe, Lars Bauer, Daniel Lohmann, Wolfg...
The effectiveness of texture mapping in enhancing the realism of computer generated imagery has made support for real-time texture mapping a critical part of graphics pipelines. D...
Nowadays, Architecture Description Languages (ADLs) are getting popular to speed up the development of complex SoC design, by performing the design space explon a higher level of ...
Oliver Schliebusch, Anupam Chattopadhyay, Ernst Ma...
In this paper, we present the design and implementation of Dodo, an e cient user-level system for harvesting idle memory in o -the-shelf clusters of workstations. Dodo enables dat...
Daedalus is a system-level design flow for the design of multiprocessor system-on-chip (MP-SoC) based embedded multimedia systems. It offers a fully integrated tool-flow in which ...
Hristo Nikolov, Mark Thompson, Todor Stefanov, And...