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ICIP
2000
IEEE
16 years 8 months ago
Pyramid Texture Compression and Decompression Using Interpolative Vector Quantization
Abstract-Texture mapping is a common technique used to increase the visual quality of 3D scenes. As texture mapping requires large memory to deal with large textures generally r e ...
Young-Su Kwon, In-Cheol Park, Chong-Min Kyung
ICIP
1999
IEEE
16 years 8 months ago
An End-To-End Architecture for Mpeg-4 Video Streaming over the Internet
It is a challenging problem to design an e cient MPEG-4 video delivery system that can maximize the perceptual quality while achieving high resource utilization. This paper addres...
Yiwei Thomas Hou, Dapeng Wu, Wenwu Zhu, Hung-Ju Le...
ICIP
1998
IEEE
16 years 8 months ago
An Explicit Closed-Form Solution to the Limited-Angle Discrete Tomography Problem for Finite-Support Objects
: An explicit formula is presented for reconstructing a This article derives an explicit formula for the integer values finite-support object defined on a lattice of points and tak...
Andrew E. Yagle
ICIP
2009
IEEE
16 years 7 months ago
Palmprint Verification Using Consistent Orientation Coding
Developing accurate and robust palmprint verification algorithms is one of the key issues in automatic palmprint recognition systems. Recently, orientation based coding algorithms...
ICIP
2009
IEEE
16 years 7 months ago
Pre-fetching Based On Video Analysis For Interactive Region-of-interest Streaming Of Soccer Sequences
We consider a video streaming system in which the user can interactively watch an arbitrary region of a high-spatial-resolution scene. Region-of-interest (RoI) prediction helps pr...