Sciweavers

4283 search results - page 608 / 857
» A Graphics Image Processing System
Sort
View
ICIDS
2009
Springer
15 years 11 months ago
Authoring Issues beyond Tools
Authoring is still considered a bottleneck in successful Interactive Storytelling and Drama. The claim for intuitive authoring tools is high, especially for tools that allow storyt...
Ulrike Spierling, Nicolas Szilas
DEXAW
2004
IEEE
152views Database» more  DEXAW 2004»
15 years 10 months ago
OntoEditor: A Web Tool for Manipulating Ontologies Stored in Database Servers
The Web is moving to a new generation in which machine-understandable processing is mandatory. In order to achieve this goal it is essential to define ontologies which enable the ...
Cláudio de Souza Baptista, Karine F. Vascon...
AIIDE
2008
15 years 9 months ago
OpenNERO: A Game Platform for AI Research and Education
OpenNERO is an open source game platform designed for game AI research. The software package combines features commonly available in modern game engines (such as 3D graphics, phys...
Igor Karpov, John Sheblak, Risto Miikkulainen
VMV
2008
197views Visualization» more  VMV 2008»
15 years 8 months ago
1-2-tree: Semantic Modeling and Editing of Trees
In computer graphics, procedural methods and Lsystems are common approaches to model complex botanical trees. In contrast to previous tree modeling systems, we propose linking rul...
Björn Ganster, Reinhard Klein
EHCI
2001
15 years 8 months ago
Unconstrained vs. Constrained 3D Scene Manipulation
Abstract. Content creation for computer graphics applications is a very timeconsuming process that requires skilled personnel. Many people find the manipulation of 3D object with 2...
Tim Salzman, Szymon Stachniak, Wolfgang Stürz...