This paper presents a new hierarchical simulation algorithm allowing the calculation of radiosity solutions for time-dependent scenes where all motion is known a priori. Such solut...
Many face database and recognition systems have been constructed in specially designed studios with various illuminations, poses, and expressions. However, none of these databases...
In this paper we introduce a new approach to controlling error in hierarchical clustering algorithms for radiosity. The new method ensures that just enough work is done to meet th...
This paper presents a framework for view-invariant action recognition in image sequences. Feature-based human detection becomes extremely challenging when the agent is being observ...
Bhaskar Chakraborty, Marco Pedersoli, Jordi Gonz&a...
Interactive global illumination for fully deformable scenes with dynamic relighting is currently a very elusive goal in the area of realistic rendering. In this work we propose a ...