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VIS
2004
IEEE
135views Visualization» more  VIS 2004»
16 years 8 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
223
Voted
SIGGRAPH
1992
ACM
15 years 10 months ago
Interactive inspection of solids: cross-sections and interferences
To reduce the cost of correcting design errors, assemblies of mechanical parts are modeled using CAD systems and verified electronically before the designs are sent to manufacturi...
Jarek Rossignac, Abe Megahed, Bengt-Olaf Schneider
ECCV
2010
Springer
15 years 11 months ago
Error-tolerant Image Compositing
Abstract. Gradient-domain compositing is an essential tool in computer vision and its applications, e.g., seamless cloning, panorama stitching, shadow removal, scene completion and...
CVPR
2004
IEEE
15 years 10 months ago
Camera Calibration from a Single Night Sky Image
We present a simple and universal camera calibration method. Instead of extensive setups we are exploiting the accurate angular positions of fixed stars. High precision is achieve...
Andreas Klaus, Joachim Bauer, Konrad F. Karner, Pi...
FGR
2004
IEEE
218views Biometrics» more  FGR 2004»
15 years 10 months ago
Affine Correspondence Based Head Pose Estimation for a Sequence of Images by Using a 3D Model
This paper proposes a method of determining human head poses from a sequence of images. The main idea is to use some features in a 3D head model to generate a virtual fronto-paral...
Guoyuan Liang, Hongbin Zha, Hong Liu