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VISUALIZATION
2005
IEEE
16 years 9 days ago
A Shader-Based Parallel Rendering Framework
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Jérémie Allard, Bruno Raffin
ICIP
2004
IEEE
16 years 8 months ago
Tracking football players with multiple cameras
A system is described for tracking the positions of football players during a match. The input is eight video streams from static cameras, each processed to generate measurements ...
Ming Xu, James Orwell, Graeme A. Jones
ICIP
2003
IEEE
16 years 8 months ago
Classification of textures seen from different distances and under varying illumination direction
Changes in the angle of illumination incident upon a 3D surface texture can significantly alter its appearance, implying variations in the image texture. These texture variations ...
Xavier Lladó, Joan Martí, Maria Petr...
MM
2006
ACM
168views Multimedia» more  MM 2006»
16 years 21 days ago
Scalability of local image descriptors: a comparative study
Computer vision researchers have recently proposed several local descriptor schemes. Due to lack of database support, however, these descriptors have only been evaluated using sma...
Herwig Lejsek, Friðrik Heiðar Ásmun...
CVPR
2010
IEEE
15 years 10 months ago
Ray Markov Random Fields for Image-Based 3D Modeling: Model and Efficient Inference
In this paper, we present an approach to multi-view image-based 3D reconstruction by statistically inversing the ray-tracing based image generation process. The proposed algorithm...
Shubao Liu, David Cooper