Techniques for interactive deformation of unstructured polygon meshes are of fundamental importance to a host of applications. Most traditional approaches to this problem have emp...
This paper describes the design and implementation of an architecture for interactively viewing static light fields with very low latency. The system was deliberately over enginee...
Matthew J. P. Regan, Gavin S. P. Miller, Steven M....
In this paper, a novel study on system profiles and adaptation of parameters for end-users of content-based indexingandretrieval(CBIR)applicationsarepresented.The main objective of...
In the absence of real data for extensive testing of newly designed large-scale biometrics recognition systems a number of solutions are possible including use of resampling metho...