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CW
2006
IEEE
16 years 22 days ago
An Interactive Mixed Reality Framework for Virtual Humans
In this paper, we present a simple and robust Mixed Reality (MR) framework that allows for real-time interaction with Virtual Humans in real and virtual environments under consist...
Arjan Egges, George Papagiannakis, Nadia Magnenat-...
ICRA
2005
IEEE
113views Robotics» more  ICRA 2005»
16 years 8 days ago
Symmetric Walking Control: Invariance and Global Stability
— This paper first presents a novel control strategy for periodic motion control based on a Hamiltonian system. According to the strategy, hybrid symmetric orbits (ideal walking...
Sang-Ho Hyon, Takashi Emura
149
Voted
IWPC
2005
IEEE
16 years 7 days ago
Concise and Consistent Naming
Approximately 70% of the source code of a software system consists of identifiers. Hence, the names chosen as identifiers are of paramount importance for the readability of comp...
Florian Deißenböck, Markus Pizka
EGPGV
2004
Springer
153views Visualization» more  EGPGV 2004»
16 years 2 days ago
Memory-Savvy Distributed Interactive Ray Tracing
Interactive ray tracing in a cluster environment requires paying close attention to the constraints of a loosely coupled distributed system. To render large scenes interactively, ...
David E. DeMarle, Christiaan P. Gribble, Steven G....
3DIM
2003
IEEE
15 years 12 months ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...