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TROB
2008
108views more  TROB 2008»
15 years 6 months ago
On the Synthesis of Haptic Textures
Advanced, synthetic haptic virtual environments require textured virtual surfaces. We found that texturing smooth surfaces often reduces the system passivity margin of a haptic sim...
Gianni Campion, Vincent Hayward
TWC
2008
113views more  TWC 2008»
15 years 6 months ago
OFDM Carrier Synchronization Based on Time-Domain Channel Estimates
Carrier frequency synchronization is critical to the quality of signal reception in OFDM systems. This paper presents an approximate maximum-likelihood (ML) carrier frequency offse...
Hao Zhou, Amaresh V. Malipatil, Yih-Fang Huang
VC
2008
138views more  VC 2008»
15 years 6 months ago
A GPU-based light hierarchy for real-time approximate illumination
Illumination rendering including environment lighting, indirect illumination, and subsurface scattering plays for many graphics applications such as games and VR systems. However, ...
Hyunwoo Ki, Kyoungsu Oh
KBS
2007
76views more  KBS 2007»
15 years 6 months ago
What middleware for network centric operations?
The main intent of this paper is to address the issue of middleware in network centric operations. To this end, we characterize a set of Information Technology capabilities that s...
Ali Benssam, Jean Berger, Abdeslem Boukhtouta, Mou...
CGF
2004
173views more  CGF 2004»
15 years 6 months ago
Simulating and Modeling Lichen Growth
This paper presents a system for modeling lichens and simulating their propagation and growth in a virtual scene. Lichens colonize almost every substrate in nature and play an imp...
Brett Desbenoit, Eric Galin, Samir Akkouche