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» A Generic Rendering System
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VMV
2001
108views Visualization» more  VMV 2001»
15 years 8 months ago
Interactive Manipulation of Voxel Volumes with Free-formed Voxel Tools
Manipulation of high-precision voxel volume at interactive speed is still not immediately possible by known algorithms on today's workstation hardware. We propose to decompos...
Jörg Ayasse, Heinrich Müller
VMV
2004
144views Visualization» more  VMV 2004»
15 years 8 months ago
Exploiting Mirrors in Interactive Reconstruction with Structured Light
This paper describes how a mirror can be integrated as another view and another source of light patterns in an interactive reconstruction system with structured light, where the o...
Emric Epstein, Martin Granger-Piché, Pierre...
GRAPHICSINTERFACE
1998
15 years 8 months ago
Ray-tracing Procedural Displacement Shaders
Displacement maps and procedural displacement shaders are a widely used approach of specifying geometric detail and increasing the visual complexity of a scene. While it is relati...
Wolfgang Heidrich, Hans-Peter Seidel
NAACL
1994
15 years 8 months ago
Signal Processing for Robust Speech Recognition
This paper describes several new cepstral-based compensation procedures that render the SPHINX-II system more robust with respect to acoustical environment. The first algorithm, p...
Fu-Hua Liu, Pedro J. Moreno, Richard M. Stem, Alej...
CGF
2010
128views more  CGF 2010»
15 years 6 months ago
ProbExplorer: Uncertainty-guided Exploration and Editing of Probabilistic Medical Image Segmentation
In this paper, we develop an interactive analysis and visualization tool for probabilistic segmentation results in medical imaging. We provide a systematic approach to analyze, in...
Ahmed Saad, Torsten Möller, Ghassan Hamarneh