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CGF
2007
101views more  CGF 2007»
15 years 6 months ago
Consistent Viewing and Interaction for Multiple Users in Projection-Based VR Systems
In projection-based Virtual Reality (VR) systems, typically only one headtracked user views stereo images rendered from the correct view position. For other users, who are present...
Gerwin de Haan, Rene Molenaar, Michal Koutek, Frit...
WCNC
2008
IEEE
16 years 1 months ago
Performance Improvement for Multichannel HARQ Protocol in Next Generation WiMAX System
Hybrid automatic repeat-request (HARQ) is critical to an IEEE 802.16e OFDMA network, as it can significantly improve the reliability of wireless link. However, as revealed by our...
Zhifeng Tao, Anfei Li, Jinyun Zhang, Toshiyuki Kuz...
PATMOS
2007
Springer
16 years 24 days ago
Optimization for Real-Time Systems with Non-convex Power Versus Speed Models
Abstract. Until now, the great majority of research in low-power systems has assumed a convex power model. However, recently, due to the confluence of emerging technological and ar...
Ani Nahapetian, Foad Dabiri, Miodrag Potkonjak, Ma...
158
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VISUALIZATION
2005
IEEE
16 years 8 days ago
A Handheld Flexible Display System
A new close range virtual reality system is introduced that allows intuitive and immersive user interaction with computer generated objects. A projector with a special spherical l...
Jonathan Konieczny, Clement Shimizu, Gary W. Meyer...
167
Voted
ICC
2009
IEEE
15 years 4 months ago
Joint Reduction of Peak to Average Power Ratio and Symbol Loss Rate in Multicarrier Systems
Peak to average power ratio (PAPR) and symbol loss rate (SLR) are two challenges of multicarrier based communications that have recently drawn much attention. High SLR renders the ...
Amin Alamdar Yazdi, Sameh Sorour, Shahrokh Valaee,...