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EKAW
2008
Springer
15 years 8 months ago
A Pattern and Rule-Based Approach for Reusing Adaptive Hypermedia Creator's Models
The design of Adaptive Hypermedia is a difficult task which can be made easier if generic systems and AH creators' models are reused. We address this design problem in the set...
Nadjet Zemirline, Chantal Reynaud, Yolaine Bourda,...
ETFA
2005
IEEE
16 years 17 hour ago
Plug-and-play: bridging the semantic gap between application and transducers
Abstract – Plug-and-play is an important mechanism for achieving component integration and improving interoperability in smart transducer systems. While recent research in smart ...
Stefan Pitzek, Wilfried Elmenreich
VIS
2004
IEEE
130views Visualization» more  VIS 2004»
16 years 7 months ago
The VesselGlyph: Focus & Context Visualization in CT-Angiography
Reliable and complete blood-vessel segmentation is still a challenging problem. This is especially true in the presence of morphologic changes resulting from atherosclerotic disea...
GRAPHITE
2006
ACM
16 years 11 days ago
Interactive landscape visualization using GPU ray casting
—This paper demonstrates the simple yet effective usage of height fields for interactive landscape visualizations using a ray casting approach implemented in the pixel shader of...
Stephan Mantler, Stefan Jeschke
ESA
2005
Springer
113views Algorithms» more  ESA 2005»
15 years 12 months ago
Online Occlusion Culling
Abstract. Modern computer graphics systems are able to render sophisticated 3D scenes consisting of millions of polygons. For most camera positions only a small collection of these...
Gereon Frahling, Jens Krokowski