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» A Generic Rendering System
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AOSD
2009
ACM
15 years 9 months ago
A generic and reflective debugging architecture to support runtime visibility and traceability of aspects
In this paper we present a generic, mirror-based debugging architecture that supports runtime visibility and traceability of aspect oriented (AO) software systems. Runtime visibil...
Wouter De Borger, Bert Lagaisse, Wouter Joosen
CVIU
2006
169views more  CVIU 2006»
15 years 6 months ago
A generic structure-from-motion framework
We introduce a generic structure-from-motion approach based on a previously introduced, highly general imaging model, where cameras are modeled as possibly unconstrained sets of p...
Srikumar Ramalingam, Suresh K. Lodha, Peter F. Stu...
ICDM
2003
IEEE
92views Data Mining» more  ICDM 2003»
15 years 11 months ago
Validating and Refining Clusters via Visual Rendering
Clustering is an important technique for understanding and analysis of large multi-dimensional datasets in many scientific applications. Most of clustering research to date has be...
Keke Chen, Ling Liu
TOG
2002
114views more  TOG 2002»
15 years 6 months ago
Shader-driven compilation of rendering assets
Rendering performance of consumer graphics hardware benefits from pre-processing geometric data into a form targeted to the underlying API and hardware. The various elements of ge...
Paul Lalonde, Eric Schenk
SIGGRAPH
1996
ACM
15 years 10 months ago
Light Field Rendering
A number of techniques have been proposed for flying through scenes by redisplaying previously rendered or digitized views. Techniques have also been proposed for interpolating be...
Marc Levoy, Pat Hanrahan