In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal c...
Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Fr...
We demonstrate how the scale axis transform can be used to compute a parameterized family of shape skeletons. The skeletons gradually represent only the most important features of...
Joachim Giesen, Balint Miklos, Mark Pauly, Camille...
Exploration and navigation in multimedia data hierarchies (e.g., photos, music) are frequent tasks on mobile devices. However, visualization and interaction are impoverished due t...
The explosive growth of multimedia data poses serious challenges to data storage, management and search. Efficient near-duplicate detection is one of the required technologies for...
The synthesis of stochastic processes using genetic programming is investigated. Stochastic process behaviours take the form of time series data, in which quantities of interest v...