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PDC
2006
ACM
16 years 22 days ago
A participatory design agenda for ubiquitous computing and multimodal interaction: a case study of dental practice
This paper reflects upon our attempts to bring a participatory design approach to design research into interfaces that better support dental practice. The project brought together...
Tim Cederman-Haysom, Margot Brereton
PLDI
2006
ACM
16 years 22 days ago
Automatic instruction scheduler retargeting by reverse-engineering
In order to generate high-quality code for modern processors, a compiler must aggressively schedule instructions, maximizing resource utilization for execution efficiency. For a ...
Matthew J. Bridges, Neil Vachharajani, Guilherme O...
SAC
2006
ACM
16 years 22 days ago
Imprecise RDQL: towards generic retrieval in ontologies using similarity joins
Traditional semantic web query languages support a logicbased access to the semantic web. They offer a retrieval (or reasoning) of data based on facts. On the traditional web and...
Abraham Bernstein, Christoph Kiefer
SENSYS
2006
ACM
16 years 22 days ago
Funneling-MAC: a localized, sink-oriented MAC for boosting fidelity in sensor networks
Sensor networks exhibit a unique funneling effect which is a product of the distinctive many-to-one, hop-by-hop traffic pattern found in sensor networks, and results in a signific...
Gahng-Seop Ahn, Se Gi Hong, Emiliano Miluzzo, Andr...
SIGECOM
2006
ACM
119views ECommerce» more  SIGECOM 2006»
16 years 22 days ago
Nash equilibria in graphical games on trees revisited
Graphical games have been proposed as a game-theoretic model of large-scale distributed networks of non-cooperative agents. When the number of players is large, and the underlying...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...
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