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HAPTICS
2006
IEEE
16 years 23 days ago
A Limit-Curve Based Soft Finger god-object Algorithm
This paper presents a new soft-finger haptic rendering algorithm based on the concept of limit curve which was previously used by the robotic manipulation community to study slid...
Antonio Frisoli, Emanuele Ruffaldi, Massimo Bergam...
ICMCS
2006
IEEE
99views Multimedia» more  ICMCS 2006»
16 years 23 days ago
Counting of Video Clip Repetitions using a Modified BMH Algorithm: Preliminary Results
In this work, we cope with the problem of identifying the number of repetitions of a specific video clip in a target video clip. Generally, the methods that deal with this proble...
Silvio Jamil Ferzoli Guimarães, Renata Rodr...
COLT
2005
Springer
16 years 7 days ago
The Value of Agreement, a New Boosting Algorithm
We present a new generalization bound where the use of unlabeled examples results in a better ratio between training-set size and the resulting classifier’s quality and thus red...
Boaz Leskes
168
Voted
DIS
2005
Springer
16 years 7 days ago
Practical Algorithms for Pattern Based Linear Regression
We consider the problem of discovering the optimal pattern from a set of strings and associated numeric attribute values. The goodness of a pattern is measured by the correlation b...
Hideo Bannai, Kohei Hatano, Shunsuke Inenaga, Masa...
EUROCAST
2005
Springer
158views Hardware» more  EUROCAST 2005»
16 years 7 days ago
Rete Algorithm Applied to Robotic Soccer
This article is a first approach to the use of Rete algorithm to design a team of robotic soccer playing agents for Robocup Soccer Server. Rete algorithm is widely used to design ...
Manuel Palomo, Francisco-Jesús Martí...