The goal of active learning is to determine the locations of training input points so that the generalization error is minimized. We discuss the problem of active learning in line...
In Programming by Example [PBE, also sometimes called "Programming by Demonstration"] systems, the system records actions performed by a user in the interface, and produ...
Robert St. Amant, Henry Lieberman, Richard Potter,...
The goal of secure multiparty computation is to transform a given protocol involving a trusted party into a protocol without need for the trusted party, by simulating the party am...
The paper contains a survey of (mainly unpublished) adaptive logics of inductive generalization. These defeasible logics are precise formulations of certain methods. Some attentio...
In geometric computer vision, the structure from motion (SfM) problem can be formulated as a optimization problem with a rank constraint. It is well known that the trace norm of a...