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CASES
2006
ACM
16 years 16 days ago
Adaptive object code compression
Previous object code compression schemes have employed static and semiadaptive compression algorithms to reduce the size of instruction memory in embedded systems. The suggestion ...
John Gilbert, David M. Abrahamson
UIST
2006
ACM
16 years 16 days ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
ACMDIS
2004
ACM
16 years 9 hour ago
Making tea: iterative design through analogy
The success of translating an analog or manual practice into a digital interactive system may depend on how well that translation captures not only the functional what and how asp...
Monica M. C. Schraefel, Gareth V. Hughes, Hugo R. ...
ASSETS
2004
ACM
16 years 8 hour ago
Text entry from power wheelchairs: edgewrite for joysticks and touchpads
Power wheelchair joysticks have been used to control a mouse cursor on desktop computers, but they offer no integrated text entry solution, confining users to point-and-click or p...
Jacob O. Wobbrock, Brad A. Myers, Htet Htet Aung, ...
ITICSE
2004
ACM
16 years 5 hour ago
Evaluating the effectiveness of ICT to support globally distributed PBL teams
In the 21st century it is becoming increasingly common to work and learn in teams that are globally distributed. Such teams rely heavily on ICT to facilitate communication. There ...
Chew Swee Cheng, Chris Beaumont
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