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IE
2007
15 years 8 months ago
Observing the learning curve of videogames in architectural design
This paper presents innovative research into the use of videogame environments within architectural design studios. In this context, 3D videogame environments encourage new unders...
Greg More, Andrew Burrow
SPRINGSIM
2008
15 years 8 months ago
Data parallel execution challenges and runtime performance of agent simulations on GPUs
Programmable graphics processing units (GPUs) have emerged as excellent computational platforms for certain general-purpose applications. The data parallel execution capabilities ...
Kalyan S. Perumalla, Brandon G. Aaby
CONEXT
2009
ACM
15 years 7 months ago
A minimum-delay-difference method for mitigating cross-traffic impact on capacity measurement
The accuracy and speed of path capacity measurement could be seriously affected by the presence of cross traffic on the path. In this paper, we propose a new cross-traffic filteri...
Edmond W. W. Chan, Xiapu Luo, Rocky K. C. Chang
HPDC
2010
IEEE
15 years 7 months ago
New caching techniques for web search engines
This paper proposes a cache hierarchy that enables Web search engines to efficiently process user queries. The different caches in the hierarchy are used to store pieces of data w...
Mauricio Marín, Veronica Gil Costa, Carlos ...
HUC
2010
Springer
15 years 7 months ago
SNUPI: sensor nodes utilizing powerline infrastructure
A persistent concern of wireless sensors is the power consumption required for communication, which presents a significant adoption hurdle for practical ubiquitous computing appli...
Gabe Cohn, Erich P. Stuntebeck, Jagdish Pandey, Br...