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CHI
2004
ACM
16 years 6 months ago
Using heuristics to evaluate the playability of games
Heuristics have become an accepted and widely used adjunct method of usability evaluation in Internet and software development. This report introduces Heuristic Evaluation for Pla...
Heather Desurvire, Martin Caplan, Jozsef A. Toth
WISEC
2009
ACM
16 years 1 months ago
An attacker model for MANET routing security
Mobile ad-hoc networks are becoming ever more popular due to their flexibility, low cost, and ease of deployment. However, to achieve these benefits the network must employ a so...
Jared Cordasco, Susanne Wetzel
GECCO
2003
Springer
15 years 11 months ago
Methods for Evolving Robust Programs
Many evolutionary computation search spaces require fitness assessment through the sampling of and generalization over a large set of possible cases as input. Such spaces seem par...
Liviu Panait, Sean Luke
EWSPT
2001
Springer
15 years 11 months ago
Process Support for Mobile Work across Heterogeneous Systems
The emerging field of mobile computing (MC) studies systems in which computational components may change locations. In terms of hardware, mobile work is usually across heterogene...
Alf Inge Wang, Chunnian Liu
ANCS
2007
ACM
15 years 10 months ago
Optimization of pattern matching algorithm for memory based architecture
Due to the advantages of easy re-configurability and scalability, the memory-based string matching architecture is widely adopted by network intrusion detection systems (NIDS). In...
Cheng-Hung Lin, Yu-Tang Tai, Shih-Chieh Chang