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AAAI
2010
15 years 8 months ago
A General Game Description Language for Incomplete Information Games
A General Game Player is a system that can play previously unknown games given nothing but their rules. The Game Description Language (GDL) has been developed as a highlevel knowl...
Michael Thielscher
ACL
1998
15 years 8 months ago
A Descriptive Characterization of Tree-Adjoining Languages (Project Note)
Since the early Sixties and Seventies it has been known that the regular and context-free languages arc characterized by definability in the monadic second-order theory of certain...
James Rogers
IFSA
2007
Springer
159views Fuzzy Logic» more  IFSA 2007»
16 years 21 days ago
Counting Finite Residuated Lattices
We study finite residuated lattices with up to 11 elements. We present an algorithm for generating all non-isomorphic finite residuated lattices with a given number of elements. ...
Radim Belohlávek, Vilém Vychodil
FSKD
2005
Springer
94views Fuzzy Logic» more  FSKD 2005»
16 years 2 days ago
Incremental Target Recognition Algorithm Based on Improved Discernibility Matrix
Abstract. An incremental target recognition algorithm based on improved discernibility matrix in rough set theory is presented. Some comparable experiments have been completed in o...
Yong Liu, Congfu Xu, Zhiyong Yan, Yunhe Pan
FSKD
2005
Springer
78views Fuzzy Logic» more  FSKD 2005»
16 years 8 hour ago
Using Feedback Cycle for Developing an Adjustable Security Design Metric
In this paper, we develop a security design metric that can be used at system design time to build more secure systems. This metric is based on the system-wide approach and adopt a...
Charlie Y. Shim, Jung Y. Kim, Sung Y. Shin, Jiman ...