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» A Framework on the Applications of Interactive Art
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WSC
2001
15 years 7 months ago
Agent-based simulation and greenhouse gas emissions trading
The need for new theoretical and experimental approaches to understand dynamic and heterogeneous behavior in complex economic and social systems is increasing recently. An approac...
Hideyuki Mizuta, Yoshiki Yamagata
DAGM
2009
Springer
15 years 7 months ago
Depth Imaging by Combining Time-of-Flight and On-Demand Stereo
In this paper we present a framework for computing depth images at interactive rates. Our approach is based on combining time-of-flight (TOF) range data with stereo vision. We use ...
Uwe Hahne, Marc Alexa
CGF
2008
144views more  CGF 2008»
15 years 6 months ago
Real-Time Depth-of-Field Rendering Using Point Splatting on Per-Pixel Layers
We present a real-time method for rendering a depth-of-field effect based on the per-pixel layered splatting where source pixels are scattered on one of the three layers of a dest...
Sungkil Lee, Gerard Jounghyun Kim, Seungmoon Choi
CMOT
2006
146views more  CMOT 2006»
15 years 6 months ago
Normative KGP agents
We extend the logical model of agency known as the KGP model, to support agents with normative concepts, based on the roles an agent plays and the obligations and prohibitions tha...
Fariba Sadri, Kostas Stathis, Francesca Toni
IJVR
2008
158views more  IJVR 2008»
15 years 6 months ago
How and Why Affordable Virtual Reality Shapes the Future of Education
This paper presents an analysis of how and why a new generation of virtual reality peripherals affect virtual reality in general, and its uses for education in particular. We descr...
Barnabas Takacs