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» A Framework on the Applications of Interactive Art
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ACMACE
2005
ACM
15 years 12 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
HT
2005
ACM
15 years 12 months ago
The evolving mSpace platform: leveraging the semantic web on the trail of the memex
Vannevar Bush proposed the memex as a means to support building knowledge in the way he says the human brain works: by association. Achieving this vision has been a core motivatio...
Monica M. C. Schraefel, Daniel A. Smith, Alisdair ...
DEXA
2004
Springer
129views Database» more  DEXA 2004»
15 years 11 months ago
Using Case Based Retrieval Techniques for Handling Anomalous Situations in Advisory Dialogues
The efficacy of expert systems often depends on the accuracy and completeness of the problem specification negotiated with the user. Therefore, efficient user interfaces are needed...
Marcello L'Abbate, Ingo Frommholz, Ulrich Thiel, E...
INTERACTION
2009
ACM
15 years 11 months ago
RoboEarth: connecting robots worldwide
In this paper, we present the core concept and the benefits of an approach called RoboEarth which will be highly beneficial for future robotic applications in science and industry...
Oliver Zweigle, René van de Molengraft, Raf...
AGENTS
2000
Springer
15 years 10 months ago
Agent communication transfer protocol
Conversations involving three or more agents often occur in multi-agent systems, for example in brokering and auction protocols typically used in e-commerce. For developing agents ...
Alexander Artikis, Jeremy Pitt, Christos Stergiou