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» A Framework on the Applications of Interactive Art
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NIME
2005
Springer
107views Music» more  NIME 2005»
15 years 11 months ago
The Role of Time in Engineering Computer Music Systems
Discussion of time in interactive computer music systems engineering has been largely limited to data acquisition rates and latency. Since music is an inherently time-based medium...
Eric Lee, Jan Borchers
UIST
2006
ACM
16 years 8 days ago
Procedural haptic texture
We present the Haptic Shading Framework (HSF), a framework for procedurally defining haptic texture. HSF haptic texture shaders are short procedures allowing an application-progr...
Jeremy Shopf, Marc Olano
CVDB
2004
ACM
15 years 11 months ago
Event-Based Modeling and Processing of Digital Media
Capture, processing, and assimilation of digital media-based information such as video, images, or audio requires a unified framework within which signal processing techniques and...
Rahul Singh, Zhao Li, Pilho Kim, Derik Pack, Rames...
NAACL
2003
15 years 7 months ago
Comma Restoration Using Constituency Information
Automatic restoration of punctuation from unpunctuated text has application in improving the fluency and applicability of speech recognition systems. We explore the possibility t...
Stuart M. Shieber, Xiaopeng Tao
PPOPP
2003
ACM
15 years 11 months ago
Hybrid dynamic data race detection
We present a new method for dynamically detecting potential data races in multithreaded programs. Our method improves on the state of the art in accuracy, in usability, and in ove...
Robert O'Callahan, Jong-Deok Choi