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» A Framework on the Applications of Interactive Art
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JCIT
2008
150views more  JCIT 2008»
15 years 6 months ago
Affective Space Calibration in Action-rich Media Affective Systems
Affective computing systems are software systems that take in account the emotional state of the user during their operation. Recently it is increasingly accepted that combining e...
Anestis A. Toptsis, Alexander Dubitski
CVPR
2010
IEEE
16 years 2 months ago
Efficient Additive Kernels via Explicit Feature Maps
Maji and Berg [13] have recently introduced an explicit feature map approximating the intersection kernel. This enables efficient learning methods for linear kernels to be applied...
Andrea Vedaldi, Andrew Zisserman
EOR
2007
158views more  EOR 2007»
15 years 6 months ago
A graph-based hyper-heuristic for educational timetabling problems
This paper presents an investigation of a simple generic hyper-heuristic approach upon a set of widely used constructive heuristics (graph coloring heuristics) in timetabling. Wit...
Edmund K. Burke, Barry McCollum, Amnon Meisels, Sa...
ATAL
2006
Springer
15 years 10 months ago
Reinforcement learning for declarative optimization-based drama management
A long-standing challenge in interactive entertainment is the creation of story-based games with dynamically responsive story-lines. Such games are populated by multiple objects a...
Mark J. Nelson, David L. Roberts, Charles Lee Isbe...
ACMACE
2005
ACM
16 years 2 days ago
Towards a cinematically enhanced narrative
This paper describes the automatic creation of simple cinematic scenes and events that use film language (FL) as the basis for the creation of a visual story, aiming to improve it...
Alejandro Ramírez