Interaction cost is an important but poorly understood factor in visualization design. We propose a framework of interaction costs inspired by Norman's Seven Stages of Action ...
Traditional network visualization tools inherently suffer from scalability problems, particularly when such tools are interactive and web-based. In this paper we introduce WiGis ā...
Brynjar Gretarsson, Svetlin Bostandjiev, John O'Do...
While the use of test-driven development as a debugging, pedagogic, and analytical methodology for objectoriented and procedural systems is well documented, it is a relatively une...
1 The empirical study described in this paper focuses on the effectiveness of maintenance processes in an environment in which a repository of potential sources of reuse exists, e....
This article presents a framework for incorporating commonly used VR (Virtual Reality) databases for graphics and physics simulation into an AI (Artiļ¬cial Intelligence) knowledg...