We propose a framework to reconstruct human motion based on monocular camera video and motion database. In this framework, we use silhouettes for rough motion estimation based on a...
This work focuses on an emerging extension to traditional agent models, called Hierarchical Mobile Agents model, where an agent can contain other agents recursively. The model ena...
Simulated characters in simulated worlds require simulated skills. We develop control strategies that enable physically-simulated characters to dynamically navigate environments w...
Stelian Coros, Philippe Beaudoin, KangKang Yin, Mi...
One of the important issues in networked control systems is the appropriate handling of the nonlinearities arising from uncertain time-varying delays. In this paper, using the Cay...
Rob H. Gielen, Sorin Olaru, Mircea Lazar, W. P. M....
We develop a hierarchical approach to planning for partially observable Markov decision processes (POMDPs) in which a policy is represented as a hierarchical finite-state control...