This paper describes the design and implementation of a framework designed to aid collaborative development of a digital musical instrument mapping layer1 . The goal was to create ...
Joseph Malloch, Stephen Sinclair, Marcelo M. Wande...
This paper presents a new design methodology able to bridge the gap between an abstract specification and a heterogeneous recone architecture. The EPICURE contribution is the resu...
Jean-Philippe Diguet, Guy Gogniat, Jean Luc Philip...
s, and abstractions, typically enabling faster development times than with traditional Hardware ion Languages (HDLs). However, programming at a higher level of abstraction is typic...
John Curreri, Seth Koehler, Alan D. George, Brian ...
Dataflow programming has proven to be popular for representing applications in rapid prototyping tools for digital signal processing (DSP); however, existing dataflow design tools...
Conventional approaches to 3D scene reconstruction often treat matting and reconstruction as two separate problems, with matting a prerequisite to reconstruction. The problem with...
Jean-Yves Guillemaut, Adrian Hilton, Jonathan Star...