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» A Framework for Network Modeling in Prolog
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NETGAMES
2003
ACM
15 years 11 months ago
A fair message exchange framework for distributed multi-player games
—This paper presents a framework for message delivery in real-time multi-player distributed interactive games that use the client-server model. Based on this framework, we propos...
Katherine Guo, Sarit Mukherjee, Sampath Rangarajan...
APSEC
2001
IEEE
15 years 10 months ago
A Framework for Migrating Procedural Code to Object-Oriented Platforms
With the rapid growth of the Internet and pervasive computing activities, the migration of back-end legacy systems to network centric environments has become a focal point for res...
Ying Zou, Kostas Kontogiannis
ICVGIP
2004
15 years 7 months ago
A Framework for Activity Recognition and Detection of Unusual Activities
In this paper we present a simple framework for activity recognition based on a model of multi-layered finite state machines, built on top of a low level image processing module f...
Dhruv Mahajan, Nipun Kwatra, Sumit Jain, Prem Kalr...
APSEC
2005
IEEE
15 years 12 months ago
Describing and Verifying Integrated Services of Home Network Systems
This paper presents a framework to specify and verify integrated services of a home network system (HNS). We first develop a modeling language to describe the HNS and the integra...
Pattara Leelaprute, Tatsuhiro Tsuchiya, Tohru Kiku...
ESCIENCE
2006
IEEE
16 years 10 days ago
A Middleware Framework for Maximum Likelihood Evaluation over Dynamic Grids
We have designed a maximum likelihood fitter using the actor model to distribute the computation over a heterogeneous network. The prototype implementation uses the SALSA program...
Wei-Jen Wang, Kaoutar El Maghraoui, John Cummings,...