Sciweavers

1742 search results - page 200 / 349
» A Framework for Network Modeling in Prolog
Sort
View
MOBIHOC
2008
ACM
16 years 6 months ago
A game approach for multi-channel allocation in multi-hop wireless networks
Channel allocation was extensively investigated in the framework of cellular networks, but it was rarely studied in the wireless ad-hoc networks, especially in the multi-hop ad-ho...
Lin Gao, Xinbing Wang
PPOPP
1999
ACM
15 years 10 months ago
Automatic Node Selection for High Performance Applications on Networks
A central problem in executing performance critical parallel and distributed applications on shared networks is the selection of computation nodes and communication paths for exec...
Jaspal Subhlok, Peter Lieu, Bruce Lowekamp
AAMAS
2007
Springer
15 years 6 months ago
Local strategy learning in networked multi-agent team formation
Abstract. Networked multi-agent systems are comprised of many autonomous yet interdependent agents situated in a virtual social network. Two examples of such systems are supply cha...
Blazej Bulka, Matthew E. Gaston, Marie desJardins
NN
2006
Springer
15 years 6 months ago
Propagation and control of stochastic signals through universal learning networks
The way of propagating and control of stochastic signals through Universal Learning Networks (ULNs) and its applications are proposed. ULNs have been already developed to form a s...
Kotaro Hirasawa, Shingo Mabu, Jinglu Hu
NETWORK
2007
148views more  NETWORK 2007»
15 years 5 months ago
Integration of IEEE 802.11 WLANs with IEEE 802.16-based multihop infrastructure mesh/relay networks: A game-theoretic approach t
One of the promising applications of IEEE 802.16 (WiMAX)-based wireless mesh/relay networks is to provide infrastructure/backhaul support for IEEE 802.11based mobile hotspots. In ...
Dusit Niyato, Ekram Hossain