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ACMACE
2005
ACM
16 years 9 days ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
HT
2005
ACM
16 years 9 days ago
The evolving mSpace platform: leveraging the semantic web on the trail of the memex
Vannevar Bush proposed the memex as a means to support building knowledge in the way he says the human brain works: by association. Achieving this vision has been a core motivatio...
Monica M. C. Schraefel, Daniel A. Smith, Alisdair ...
ICMI
2005
Springer
143views Biometrics» more  ICMI 2005»
16 years 8 days ago
A look under the hood: design and development of the first SmartWeb system demonstrator
Experience shows that decisions in the early phases of the development of a multimodal system prevail throughout the life-cycle of a project. The distributed architecture and the ...
Norbert Reithinger, Simon Bergweiler, Ralf Engel, ...
IUI
2004
ACM
16 years 5 days ago
Leafing digital content
Today the availability of large digital content archives (video, ebook, audio) creates many problems in terms of user interaction and data manipulation (browsing, searching). Many...
A. Barletta, M. Mayer, B. Moser
DEXA
2004
Springer
129views Database» more  DEXA 2004»
16 years 4 days ago
Using Case Based Retrieval Techniques for Handling Anomalous Situations in Advisory Dialogues
The efficacy of expert systems often depends on the accuracy and completeness of the problem specification negotiated with the user. Therefore, efficient user interfaces are needed...
Marcello L'Abbate, Ingo Frommholz, Ulrich Thiel, E...