We present a technique for rendering reflections on complex reflectors at interactive rates based on approximating the geometry of the reflected scene with impostors. The reflecti...
Voicu Popescu, Chunhui Mei, Jordan Dauble, Elisha ...
We present a method for synthesizing animations of autonomous space, water, and land-based vehicles in games or other interactive simulations. Controlling the motion of such vehic...
The classical Probability Ranking Principle (PRP) forms the theoretical basis for probabilistic Information Retrieval (IR) models, which are dominating IR theory since about 20 ye...
This paper presents approaches for building, managing, and evaluating consensus ontologies from the individual ontologies of a network of socially interacting agents. Each agent h...
The interactive manipulation of rigid objects in virtual reality environments requires an object behaviour which is at least physically plausible to be useful for applications lik...