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» A Framework for Gesture Interface Design
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CAISE
2006
Springer
15 years 8 months ago
A Task-Driven Design Model for Collaborative AmI Systems
Abstract. Ambient intelligence (AmI) is a promising paradigm for humancentred interaction based on mobile and context-aware computing, natural interfaces and collaborative work. AM...
Roberto F. Arroyo, Miguel Gea, José Luis Ga...
CHI
2008
ACM
16 years 6 months ago
WallCology: designing interaction affordances for learner engagement in authentic science inquiry
The broadening array of technologies available to support the design of classroom activity has the potential to reshape science learning in schools. This paper presents a ubiquito...
Brenda López Silva, Brian Uphoff, Darshan B...
IPPS
2009
IEEE
16 years 29 days ago
Exploring the multiple-GPU design space
Graphics Processing Units (GPUs) have been growing in popularity due to their impressive processing capabilities, and with general purpose programming languages such as NVIDIA’s...
Dana Schaa, David R. Kaeli
ACMACE
2005
ACM
15 years 12 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
DMDW
2003
269views Management» more  DMDW 2003»
15 years 7 months ago
CASME: A CASE Tool for Spatial Data Marts Design and Generation
Geographic Information Systems (GIS) showed their insufficiencies in front of complex requests for decision-makers. Resulting of the association of the databases and the decision-m...
Hajer Baazaoui Zghal, Sami Faïz, Henda Hajjam...