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» A Framework for Gesture Interface Design
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AVI
2006
15 years 7 months ago
A taxonomy of ambient information systems: four patterns of design
Researchers have explored the design of ambient information systems across a wide range of physical and screen-based media. This work has yielded rich examples of design approache...
Zachary Pousman, John T. Stasko
CHI
2004
ACM
16 years 6 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
CHINZ
2005
ACM
15 years 8 months ago
InkKit: a generic design tool for the tablet PC
In this paper, we describe the design philosophy, implementation and evaluation of InkKit, an informal design platform that uses pen input on a tablet PC to imitate the informalit...
Ronald Chung, Petrut Mirica, Beryl Plimmer
CHI
2004
ACM
16 years 6 months ago
Context-sensitive design and human-centered interactive systems
Context is a critical element in forming the performance of interactive systems. As the functional diversity and range of use context of the system increase, context sensitivity b...
Keiichi Sato, Ken Douros
CHI
2002
ACM
16 years 6 months ago
Making sense of sensing systems: five questions for designers and researchers
This paper borrows ideas from social science to inform the design of novel "sensing" user-interfaces for computing technology. Specifically, we present five design chall...
Victoria Bellotti, Maribeth Back, W. Keith Edwards...