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» A Framework for Automatic Debugging
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EVOW
2010
Springer
16 years 1 months ago
Towards a Generic Framework for Automated Video Game Level Creation
This paper presents a generative system for the automatic creation of video game levels. Our approach is novel in that it allows high-level design goals to be expressed in a top-do...
Nathan Sorenson, Philippe Pasquier
TOOLS
2009
IEEE
16 years 1 months ago
On Realizing a Framework for Self-tuning Mappings
Realizing information exchange is a frequently recurring challenge in nearly every domain of computer science. Although languages, formalisms, and storage formats may differ in va...
Manuel Wimmer, Martina Seidl, Petra Brosch, Horst ...
IBPRIA
2005
Springer
15 years 11 months ago
A Learning Framework for Object Recognition on Image Understanding
Abstract. In this paper an object learning system for image understanding is proposed. The knowledge acquisition system is designed as a supervised learning task, which emphasises ...
Xavier Muñoz, Anna Bosch, Joan Martí...
SSPR
2004
Springer
15 years 11 months ago
A Shallow Description Framework for Musical Style Recognition
Abstract. In the field of computer music, pattern recognition algorithms are very relevant for music information retrieval (MIR). One challenging task within this area is the auto...
Pedro J. Ponce de León, Carlos Pérez...
CF
2010
ACM
15 years 11 months ago
Exposing parallelism and locality in a runtime parallel optimization framework
Runtime parallel optimization has been suggested as a means to overcome the difficulties of parallel programming. For runtime parallel optimization to be effective, parallelism a...
David A. Penry, Daniel J. Richins, Tyler S. Harris...