Interactive animation systems often use a level-of-detail (LOD) control to reduce the computational cost by eliminating unperceivable details of the scene. Most methods employ a m...
This paper describes a streaming architecture simulation model above Network Simulator 2 (NS2) which allows to define specific transport properties. Multimedia contents are spec...
When reflecting on information, spatial hypermedia users express their understanding of the information’s structure visually. In order to facilitate this process, spatial hyperm...
The user expectations for usability and personalization along with decreasing size of handheld devices challenge traditional keypad layout design. We have developed a method for o...
In this paper we present a parametric model for facial animation and a method for adapting it to a specific person. Every facial expression can be described as a contraction or r...