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» A Formalization of Software Architecture
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ISPASS
2005
IEEE
16 years 10 days ago
Fast, Accurate Microarchitecture Simulation Using Statistical Phase Detection
Simulation-based microarchitecture research is often hindered by the slow speed of simulators. In this work, we propose a novel statistical technique to identify highly representa...
Ram Srinivasan, Jeanine Cook, Shaun Cooper
VISUALIZATION
2005
IEEE
16 years 9 days ago
General Purpose Computation on Graphics Hardware
The rapid increase in the performance of graphics hardware, coupled with recent improvements in its programmability, have made graphics hardware a compelling platform for computat...
Aaron E. Lefohn, Ian Buck, Patrick S. McCormick, J...
215
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WSE
2005
IEEE
16 years 9 days ago
A Comprehensive Model for Web Sites Quality
Many of existing criteria for evaluating web sites quality require methods such as heuristic evaluations, or/and empirical usability tests. This paper aims at defining a quality m...
Oreste Signore
ACMACE
2005
ACM
16 years 9 days ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
IUI
2005
ACM
16 years 9 days ago
An agent-based approach to dialogue management in personal assistants
Personal assistants need to allow the user to interact with the system in a flexible and adaptive way such as through spoken language dialogue. In this research we focus on an ap...
Anh Nguyen, Wayne Wobcke
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