The organization of objects into classes and categories is an essential task in the process of forming concepts. Within computer science, this classification activity must be suppo...
We describe the design and implementation of a videobasedaugmentedreality system capableof overlayingthreedimensional graphical objects on live video of dynamic environments. The ...
Pervasive devices are becoming popular and smaller. Those mobile systems should be able to adapt to changing requirements and execution environments. But it requires the ability t...
Daniel Cheung-Foo-Wo, Jean-Yves Tigli, Stephane La...
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
Until recently, most 3D graphics applications had been regarded as too computationally intensive for devices other than desktop computers and gaming consoles. This notion is rapid...