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COMCOM
1998
132views more  COMCOM 1998»
15 years 6 months ago
A distributed object platform infrastructure for multimedia applications
Although distributed object computing has developed rapidly over the past decade, and is now becoming commercially important, there remain key application areas inadequately suppo...
Geoff Coulson, Michael Clarke
FLAIRS
2010
15 years 4 months ago
Game Based Training for Fighter Pilots
How could computer games be used to augment training for fighter pilots? This paper is aimed at providing one answer to this research question. Three current methods of training f...
Jeremy Ludwig, Robert Richards, Jeff Lovelace
ASPLOS
2010
ACM
15 years 12 months ago
Probabilistic job symbiosis modeling for SMT processor scheduling
Symbiotic job scheduling boosts simultaneous multithreading (SMT) processor performance by co-scheduling jobs that have ‘compatible’ demands on the processor’s shared resour...
Stijn Eyerman, Lieven Eeckhout
SAC
2010
ACM
16 years 1 months ago
Implementing software product lines using traits
A software product line (SPL) is a set of software systems with well-defined commonalities and variabilities that are developed by managed reuse of common artifacts. In this pape...
Lorenzo Bettini, Ferruccio Damiani, Ina Schaefer
ENC
2008
IEEE
16 years 1 months ago
Adaptively Brokering Continuous Queries for Exploiting Streams
This paper introduces an approach for adaptively brokering queries for exploiting streams produced and consumed by devices with limited computing and storage capacities. Such devi...
José-Luis Zechinelli-Martini, Thierry Delot...