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» A File System for System Programming in Ubiquitous Computing
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IPPS
2008
IEEE
16 years 1 months ago
Data throttling for data-intensive workflows
— Existing workflow systems attempt to achieve high performance by intelligently scheduling tasks on resources, sometimes even attempting to move the largest data files on the hi...
Sang-Min Park, Marty Humphrey
FTDCS
2004
IEEE
15 years 11 months ago
The vMatrix: Server Switching
Today most Internet services are pre-assigned to servers statically, hence preventing us from doing real-time sharing of a pool of servers across as group of services with dynamic...
Amr Awadallah, Mendel Rosenblum
SAC
2004
ACM
16 years 19 days ago
GD-GhOST: a goal-oriented self-tuning caching algorithm
A popular solution to internet performance problems is the widespread caching of data. Many caching algorithms have been proposed in the literature, most attempting to optimize fo...
Ganesh Santhanakrishnan, Ahmed Amer, Panos K. Chry...
NETGAMES
2006
ACM
16 years 1 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
TGC
2007
Springer
16 years 1 months ago
A Protocol Compiler for Secure Sessions in ML
Distributed applications can be structured using sessions that specify flows of messages between roles. We design a small specific language to declare sessions. We then build a c...
Ricardo Corin, Pierre-Malo Deniélou