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AIIDE
2008
15 years 9 months ago
Modeling the Dynamics of Non-Player Characters' Social Relations in Video Games
Building credible Non-Playing Characters (NPCs) in games requires not only to enhance the graphic animation but also the behavioral model. This paper tackles the problem of the dy...
Magalie Ochs, Nicolas Sabouret, Vincent Corruble
ICPR
2010
IEEE
15 years 8 months ago
Simultaneous Segmentation and Modelling of Signals Based on an Equipartition Principle
We propose a general framework for simultaneous segmentation and modelling of signals based on an Equipartition Principle (EP). According to EP, the signal is divided into segment...
Costas Panagiotakis, G. Tziritas
ICDIM
2007
IEEE
15 years 8 months ago
Extending E-R for modelling XML keys
With the growing popularity of XML there is a need not only to describe the structure of XML data but also its semantics. For the conceptual modelling of XML we can use existing c...
Martin Necasky, Jaroslav Pokorný
ESANN
2008
15 years 8 months ago
Interpretable ensembles of local models for safety-related applications
Abstract. This paper discusses a machine learning approach for binary classification problems which satisfies the specific requirements of safety-related applications. The approach...
Sebastian Nusser, Clemens Otte, Werner Hauptmann
WSC
1997
15 years 8 months ago
Modeling Compressed Full-Motion Video
This paper presents a general approach to modeling VBR (variable bit rate) compressed full-motion video. The salient feature of such video is the existence of scenes. Scene struct...
Benjamin Melamed