Multimedia applications usually have throughput constraints. An implementation must meet these constraints, while it minimizes resource usage and energy consumption. The compute in...
Splatting-based rendering techniques are currently the best choice for efficient high-quality rendering of point-based geometries. However, such techniques are not suitable for la...
: Autonomous neural network systems typically require fast learning and good generalization performance, and there is potentially a trade-off between the two. The use of evolutiona...
In this paper, we present a new segment-based stereo matching algorithm using graph cuts. In our approach, the reference image is divided into non-overlapping homogeneous segments...
We present a motion exemplar approach for finding body configuration in monocular videos. A motion correlation technique is employed to measure the motion similarity at various sp...