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GD
1995
Springer
15 years 10 months ago
Fast Interactive 3-D Graph Visualization
We present a 3-D version of GEM [6], a randomized adaptive layout algorithm for nicely drawing undirected graphs, based on the spring-embedder paradigm [4]. The new version, GEM-3D...
Ingo Bruß, Arne Frick
SCA
2007
15 years 9 months ago
Adaptive deformations with fast tight bounds
Simulation of deformations and collision detection are two highly intertwined problems that are often treated separately. This is especially true in existing elegant adaptive simu...
Miguel A. Otaduy, Daniel Germann, Stephane Redon, ...
ASPDAC
2008
ACM
69views Hardware» more  ASPDAC 2008»
15 years 8 months ago
Fast, quasi-optimal, and pipelined instruction-set extensions
Nowadays many customised embedded processors offer the possibility of speeding up an application by implementing it using Application-Specific Functional units (AFUs). However, th...
Ajay K. Verma, Philip Brisk, Paolo Ienne
CVPR
2005
IEEE
15 years 8 months ago
Fast Illumination-Invariant Background Subtraction Using Two Views: Error Analysis, Sensor Placement and Applications
Background modeling and subtraction to detect new or moving objects in a scene is an important component of many intelligent video applications. Compared to a single camera, the u...
Ser-Nam Lim, Anurag Mittal, Larry S. Davis, Nikos ...
EMNLP
2008
15 years 8 months ago
Cheap and Fast - But is it Good? Evaluating Non-Expert Annotations for Natural Language Tasks
Human linguistic annotation is crucial for many natural language processing tasks but can be expensive and time-consuming. We explore the use of Amazon's Mechanical Turk syst...
Rion Snow, Brendan O'Connor, Daniel Jurafsky, Andr...