In this paper, we implement an efficient, completely software-based graphics pipeline on a GPU. Unlike previous approaches, we obey ordering constraints imposed by current graphi...
In this paper we present an efficient high resolution Image Based Visual Hull (IBVH) algorithm that entirely runs in real-time on a single consumer graphics card. The target appli...
The capabilities of current mobile computing devices such as PDAs and mobile phones are making it possible to design and develop mobile GIS applications that provide users with ge...
Portable systems require long battery lifetime while still delivering high performance. Dynamic voltage scaling (DVS) algorithms reduce energy consumption by changing processor sp...
Tajana Simunic, Luca Benini, Andrea Acquaviva, Pet...
For many users with a disability it can be difficult or impossible to use a computer mouse to navigate the web. An alternative way to select elements on a web page is the label ty...