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MHCI
2009
Springer
16 years 2 months ago
Improving the recommendation of mobile services by interpreting the user's icon arrangement
The aether soon will be pervaded with a high density of digital services for usage on mobile phones. Personalization plays a crucial role for the success and acceptance of such sy...
Matthias Böhmer, Gernot Bauer
MHCI
2009
Springer
16 years 2 months ago
Measuring Mobile Emotions: Measuring the Impossible?
Emotions as such is a research topic with a lot of coverage in various domains (neuroscience, psychology, medicine, criminology and more recently in user experience research). Thi...
Arjan Geven, Manfred Tscheligi, Lucas Noldus
MHCI
2009
Springer
16 years 2 months ago
overView: physically-based vibrotactile feedback for temporal information browsing
An approach to providing tangible feedback to users of a mobile device in both highly visual touchscreen-based and eyes-free interaction scenarios and the transition between the t...
Steven Strachan, Grégoire Lefebvre, Sophie ...
PERSUASIVE
2009
Springer
16 years 2 months ago
Designing games to motivate physical activity
Engagement with computer games causes children and adolescent users to spend a substantial amount of time at sedentary game playing activity. We hypothesise that this engagement c...
Shlomo Berkovsky, Dipak Bhandari, Stephen Kimani, ...
PERSUASIVE
2009
Springer
16 years 2 months ago
Communication-based influence components model
This paper discusses problems faced by planners of real-world online behavioural change interventions who must select behavioural change frameworks from a variety of competing the...
Brian Cugelman, Mike Thelwall, Phil Dawes