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WETICE
2000
IEEE
15 years 11 months ago
CVE Technology Development Based on Real World Application and User Needs
This paper argues that the development of Collaborative Virtual Environment (CVE) technology must be guided by application and end user needs. A collaboration is described between ...
Daphne Economou, William L. Mitchell, Steve Pettif...
ICRA
1999
IEEE
96views Robotics» more  ICRA 1999»
15 years 11 months ago
Interactive Manipulation of Articulated Objects with Geometry Awareness
Techniques for interactive 3D manipulation of articulated objects in cluttered environments should be geometricallyaware, going beyond basic inverse or forward kinematics to allow...
Min-Hyung Choi, James F. Cremer
ICCAD
1998
IEEE
64views Hardware» more  ICCAD 1998»
15 years 11 months ago
Energy-efficiency in presence of deep submicron noise
Presented in this paper are 1) information-theoretic lower bounds on energy consumption of noisy digital gates and 2) the concept of noise tolerance via coding for achieving energy...
Rajamohana Hegde, Naresh R. Shanbhag
HICSS
1997
IEEE
83views Biometrics» more  HICSS 1997»
15 years 11 months ago
The Impact of Globalisation and Information Technology on the Strategy and Profitability of the Banking Industry
The profitability of banks world-wide has decreased from the early 1980s to the 1990s. This has been attributed to several factors: the decline of traditional banking activities (...
Christopher P. Holland, A. Geoffrey Lockett, Ian D...
VVS
1996
IEEE
202views Visualization» more  VVS 1996»
15 years 11 months ago
Direct Volume Rendering with Shading via Three-Dimensional Textures
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Allen Van Gelder, Kwansik Kim