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BMVC
2010
15 years 4 months ago
Live Feature Clustering in Video Using Appearance and 3D Geometry
We present a method for live grouping of feature points into persistent 3D clusters as a single camera browses a static scene, with no additional assumptions, training or infrastr...
Adrien Angeli, Andrew Davison
FLAIRS
2010
15 years 4 months ago
Game Based Training for Fighter Pilots
How could computer games be used to augment training for fighter pilots? This paper is aimed at providing one answer to this research question. Three current methods of training f...
Jeremy Ludwig, Robert Richards, Jeff Lovelace
GIS
2010
ACM
15 years 4 months ago
Kernelized map matching
Map matching is a fundamental operation in many applications such as traffic analysis and location-aware services, the killer apps for ubiquitous computing. In the past, several m...
Ahmed Jawad, Kristian Kersting
GLOBECOM
2010
IEEE
15 years 4 months ago
Multicasting in Delay Tolerant Networks: Delegation Forwarding
Delay tolerant networks (DTNs) are a kind of wireless mobile network which may lack continuous network connectivity. Multicast supports the distribution of data to a group of users...
Yunsheng Wang, Xiaoguang Li, Jie Wu
ICIP
2010
IEEE
15 years 4 months ago
Explore multiple clues for urban images matching
Many well-known existing image matching methods are based on local texture analysis, and consequently have difficulty handling low-textured 3D objects, such as those man-made buil...
Quan Wang, Suya You
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